UFO – Unidentified Floating Objects

48 hour GameJam competition at Bournemouth University November 2015 with the theme of UFO. You are a gorilla who must traverse the magical space river using his small boat, activating the quick time rocks as he goes. The longer you play the faster you become, making the game more challenging to get the highest score. If you miss a quick time rock or don’t activate them quick enough you begin to lose health and, if you miss enough, your life. This is Unidentified Floating Objects: where nothing makes sense and everything is real.

This high-score, racing, quicktime event game was created using Unreal Engine 4 (UE4) with me as the sole programmer in a team of 4 artists. In the time frame of 48 hours I managed to implement the main gorilla character with (somewhat) realistic car controls, quick time events that are only possible to activate when on screen and visible, as well as health and speed mechanics. 

This is one of the most complete Game Jams we have produced to date in terms of visuals, sound, and gameplay. Ways I would improve the game would be to work on a better physics system than the one I implemented due to it being very unstable and causing the player to flip over a lot. UFO is